Archive for the Japan Category

Trash Panic (Japan Title: Gomibako) [PS3] Review

Posted in Gaming Rant, Japan, PS3 with tags , , , , on August 19, 2009 by reasonjp

LETTER OF UNDERSTANDING

I, the understand, do solemnly swear on pain of death by robotic rottweiler mauling, that the following review shall contain no poor rubbish based puns, including, but not limited to ‘Gomibako is (not) rubbish’ ‘Gomibako should (not) be consigned to the rubbish bin’ and ‘ Gomibako is (no) more than a collection of puzzle game mechanics recycled from other successful titles.’

Reasonjp

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Space Invaders Infinity Gene [iPhone] Review

Posted in Gaming Rant, Japan with tags , , , , , on July 30, 2009 by reasonjp

Boot up Space Invaders Infinity Gene for the first time, and you’re welcomed by the attract screen from the 1978 original Space Invaders. A tap of the screen and a brief load later, and you’re playing, well, Space Invaders,or a variant with no shields, at least, with tiny black and white graphics that would make an Atari 2600 blush. Fortunately, ten seconds in, and just as you start to believe you’ve been had for 600 Yen for a sub par thirty year old arcade conversion, the game flashes in colour and clean, sharp lines. A famous Darwin quote from the ‘Origin of Species’ appears, and things kick off for real. For the first time, Infinity Gene has changed the rules of the game. It will do it a lot more, and there’s rarely, if ever a time when said change isn’t refreshing and welcome.

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Post E3 2009- Japanese devs strike back?

Posted in Gaming Rant, Japan, Microsoft, Nintendo, Nintendo DS, PS3, Wii with tags , , , , , on June 14, 2009 by reasonjp

The geographical centre of the games industry has shifted. Milking the cash cow PS2’s huge installed base created for too long has lead most Japanese developers to fall behind the times, and the pinnacles of modern game design are coming from the West, with the Japanese gaming industry in big trouble.

That was the consensus coming out of TGS 2008 and yet now, shortly after the games industry’s Great American Bash that was E3, it seems like some focus is coming back East. Or is it? Or IS it? Let’s take a look.

First and third party Japanese developers have been crucial to the success of almost every format from the mid 1980s on. There were great games which shifted systems and had tremendous cultural influence worldwide. Super Mario Bros. not only shifted Famicoms in Japan and affected Japanese lives to the extent that the term ‘B-Dash'(hurry!) is immortalised in katakana English that’s still being used today; it also shook the foundations of pop culture in the West. Suddenly Mario was a more recognisable face to children in America than Mickey Mouse. Sega’s Sonicin 1991 had similar importance, capturing a slightly older audience. In the Playstation era, Final Fantasy VIIand Metal Gear Solid joined the likes of the N64’s Ocarina of Time to be internationally hailed as some of the greatest games of their generation, if not of all time.

From Mario to MGS and Zelda OOT- Japanese games matured with their key audience over twenty years, but recent attempts to recapture the young have lost some of what was the core market

From Mario to MGS and Zelda OOT- Japanese games matured with their key audience over twenty years, but recent attempts to recapture the young have lost some of what was the core market

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Re-thought: Phantasy Star III

Posted in Japan, PS3, PSP, Xbox 360 with tags , , on April 29, 2009 by Stephen

Most people dislike this title of the Phantasy Star series. This is because the story has very little to do with the other three Sega titles. I, however, couldn’t find many things I disliked about the game. Since the first introduction of the game back in 1991,  Phantasy Star III rarely gets the respect it deserves.

Originally, I was lucky to play this game back in the Sega Genesis. After years of practically forget about it, I got my hands in the PSP Sega collection that includes Phantasy Star III along with younger sisters Phantasy Star I and II. Still, after all these years, I found the storyline very original and engaging while the gameplay still holds there despise all the grinding you need to go through every two seconds. Continue reading

Best Game of all time announced; other developers give up to save effort, money

Posted in Japan, News, PS3, Wii, Xbox 360 with tags , , , , on March 26, 2009 by reasonjp

Those who share my affinity with wrestling games, and quite a few who don’t should be very excited by this:

The Fire Pro Club is reporting that to celebrate the twentieth anniversary of Fire Pro Wrestling (the best series of wrestling games in the history of all things ever), two new games are being entered into the canon. Fire Pro Wrestling Anniversary Collection will pack in ten games from the PC Engine titles up to Super Fire Pro 3 (meh), to Fire Pro X and Fire Pro X Premium(worth the asking price by far) as well as a specially reduxed version of Blazing Tornado (read Fire Pro Arcade) alongside some new video content.

The big deal, though, is Fire Pro HD, which will feature a rebuilt game engine, and online play.

The Collection will be available on Wii later this year, and HD will be on XBLA and PSN on September 9th. We at Gaijingamers compel you to stockpile PSN moneys and MSPoints now, lest by September your credit card details get lost or stolen or something, and at the same time a bizarre mix-up leads to a worldwide shortage of the prepaid cards.

EDIT- Aanndd it was all an elaborate early April fool, apparently. One we here were certainly in on from the start. We’re obviously too smart to be taken in by internet ruses. What?

Nintendo wants you to play DS games…Legally.

Posted in Japan, News, Nintendo, Nintendo DS on February 22, 2009 by Stephen

Piracy has always been a big issue for Nintendo DS developers. Since the arrival of flash cards into the market, its now pretty easy for “Fans” to get copies of their favorite games days and even weeks ahead of the release schedule.

This has not come unnoticed by certain developers like Square Enix. Back in 2007, the Japanese RPG powerhouse released Final Fantasy Crystal Chronicles: Ring of Fates. Hackers needed just a few hours to crack the original game and make it available via different torrent sites but after play the game for 20 minutes or so: the message “Thank you for playing!!” appears on the screen and players are unable to progress. However, they can restart from the last check point but the message will appear again, at random intervals. Continue reading

iDOLM@STER SP first catalog DLC announced

Posted in Gaming Rant, Japan, News, PSP with tags , , , on February 18, 2009 by atalantegg

http://namco-ch.net/idolmaster_sp/765shop/index.php

With the much anticipated iDOLM@STER SP launching tomorrow, Namco is prepared to offer a launch DLC catalog. It will be interesting to see if the PSP DLC will be as well accepted as the 360 DLC. The pricing for items is similar.

On another note, stores all around the nation have prepared themselves for the launch.

store

We can expect sales of the game to be quite high!
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Even train stations are in on the hype!